VE-1

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Created by: Canon Macross
Maintained by: Mr. Sketchley / http://www.macrossrpg.com/~archers/Images/StudioOtaking.gif


VE-1 Elint Valkyrie

VE-1 stats original write-up
http://www.mahq.net/mecha/macross/dyrl/ve-1-fighter.jpg

http://www.mahq.net/mecha/macross/dyrl/ve-1-battroid.jpg


The VE-1 Elint Valkyrie was created by the SDF-01's engineers when the Glamor ES-11D Cat's Eye was found to be too deficient in combat survivability to fully fulfill its role as an Elint/AEW craft in the more hostile environments. Derived from the VT-1, the VE-1 sports a major avionics upgrade including a rotary radome dish, side mounted surveillance radar, and an advanced communications detection and jamming suite.

The Elint Valkyrie first saw service in the battle against Badolza's armada.

The VE-1 performs its mission flawlessly in space, but is not well suited for atmospheric conditions do to increased drag. Wind sheer limits the Elint to a top speed of below Mach 1 in an atmosphere. Any faster and the advanced avionics suite will be ripped off. Though it does carry less electronics than the ES-11D Cat's Eye, the VE-1 has significantly higher survivability in combat engagements. The VE-1 itself in unarmed and must rely on escorting Valkyries for protection.

The VE-1 performed its roll with excellent in all branches of the service until the fleet replaced with the RADOME equipped VF-11 in the 2030s. The VE-1 is still being used by some planetary defense units as well as UN Spacy Reserve units in the 2050s.

The VE-1 is specifically designed for use in space. However, it can be used in an atmosphere, but its capabilities are somewhat inhibited. The standard UNS tactics for using the VE-1 are to have it hanging back, away from the battle front, with one or more standard VFs acting as escort. If an enemy approaches the position of the VE-1, it usually immediately flees the area with the escort VF(s) hanging back long enough to distract the enemy and give the VE-1 (and themselves) a head start.


RPG STATS

Note: Unless otherwise noted, stats should be considered the same as for the standard VF-1 Valkyrie.

The following modifiers are in effect:

  • +20% to maximum speed when flying in a straight line.
  • Transatmospheric capabilities; VFs are able to achieve orbit over an earth-like planet under their own power. However, when attempting reentry, all of the FAST packs must be ejected for risk of overheating their fuel reserves causing a rather large explosion.
  • Extra protection; whenever the fighter takes damage roll 1D6. On a result of 1-4 the FAST packs take damage before the VF's main body does. Alternatively, if the pilot makes a successful parry roll the FAST additions automatically take damage first.


Vehicle Type: VE-1 Elint Valkyrie
Class: Two seat electronic intelligence recon mecha (space use only)
Crew: One pilot & one RIO wearing Tactical Life Support System


MDC BY LOCATION:

Location MDC
Head¹
Head Sensor
NR-BP-E2 FAST pack (2)
Rotary Radome Dish
NR-SR-E3/NR-SL-E3 Arm Sensor Units (2)
NR-FS-E3 Leg Sensor Units and CTB-04 Conformal Propellant Tanks (2)
75
25
200 each
100
50 each
80 each


Notes:

Explosive; unless otherwise noted, a FAST pack will explode violently when its MDC reaches 0. If the computer is functioning it will automatically eject the damaged part. If it is not, the pilot has one melee action to eject the FAST module before it explodes. Modules that explode do 1D6x100 MD. Deduct damage first from the part covered by the FAST pack, and then any remaining damage from the main body of the VF.
¹ Destroying the head of the fighter will knock out the mecha's major sensor systems, including all of the optics systems (infrared, nightvision, thermal). Radar and communications will be unaffected.


SPEEDS:

  • FLYING, FIGHTER CONFIGURATION (almost never used in atmosphere): Mach 1.0 (2043 mph/1277 kmph) max speed at 10,000 meters or less above sea level. Mach 1.5 (2868 mph/1793 kmph) max speed at 10,000-30,000 meters above sea level. Mach 2 (2868 mph/1793 kmph) max speed above 30,000 meters above sea level.


WEAPON SYSTEMS:

Due to the placement of the FAST packs, the only weapon systems that the VE-1 has are (from the VF-1 stats sheet): 7 and 8.

The VE-1 doesn’t normally carry wing-mounted ordinance, however it does have the option of carrying (from the VF-1 stats): 2, 3 or 5. The GU-11 could be mounted on a hardpoint. However, this arrangement is only in exceedingly rare (total combat, you’re on your own) situations.


Note: the VE-1 can technically carry MK-82 LDGB Conventional Bombs, however it would never be put into a role where they can be used effectively and there is the possibility that the process of dropping the bombs could compromise the belly mounted sensor array.


ADDITIONAL STANDARD EQUIPMENT:

  • Eletronica Radar Warning Receiver (RWR)
  • OlDelft Infra-red Warning Receiver (IRWR)
  • Westinghouse ALQ-250(V) active sensor jammer

The prime augmentations to the sensor capabilities of the VE-1 are from the attached FAST packs as follows:


NR-BP-E2 FAST "RECON" PACKS:

Are virtually identical to the NR-BP-T1 trainer packs. The critical difference is that sandwiched between the two engines and extra fuel tanks are a number of advanced sensor systems, including a large sensor radome mounted above the FAST units. The sensor FAST packs were designed specifically for the VE-1 Elintseeker Recon Valkyrie; although the NR-BP-E2 can be used with some other VF designs, no fighter other than the Elintseeker can transform while the recon FAST packs are mounted. The NR-BP-E2 packs carry no armament.

  • EXTERNAL SENSOR RADOME:
  • PRIMARY PURPOSE: Enhanced Reconnaissance
  • RANGE: 250 miles (400 km)
  • DETECTION CAPABILITIES: The radar of the radome can detect and track up to 500 targets simultaneously and can record position, speed, and direction of motion for all targets tracked. The VF's onboard computer can only track 150 of these contacts simultaneously, but the telemetry from the radome can be transmitted via laser communications to a command ship for further analysis. The radome also contains electromagnetic and visual spectrum sensors for detecting spatial disturbances in the immediate area, such as incoming or outgoing folds or cloaked ships (40% chance of detecting a ship protected by passive stealth, 10% chance with active stealth).


NR-SR-E3/NR-SL-E3 FAST ARM SENSOR UNITS:

Are additional sensor units designed specifically for the VE-1 Elintseeker to augment its recon and electronic warfare capabilities. Although there are two separate sensor pack designs, the units are designed to be used together (the NR-SR-E3 goes on the right arm of the Valkyrie, and the NR-SL-E3 goes on the left arm). The sensor packs contain HF, VHF, and VLF antennae in addition to other electromagnetic sensors, allowing the Elintseeker to monitor radio traffic, detect strong electrical/magnetic fields, and even jam communications if necessary. Note: will not explode if module reaches 0 MDC.


a) ELECTROMAGNETIC SENSORS (left arm):

  • PRIMARY PURPOSE: Enhanced Reconnaissance
  • RANGE: Active: 120 miles (192 km), Passive: 40 miles (64 km)
  • DETECTION CAPABILITIES: The sensor array can take detailed structural readings of an object and detect power sources, weapon ports, transmitters, and other valuable statistical data. These sensors give the pilot and anyone else receiving the information a +20% to Intelligence and Detect Ambush/Concealment rolls, provided they make a successful Read Sensory Instruments roll (otherwise they misread/misinterpret the sensor readings). When used in active scanning mode the sensors have 200% greater range, but the VE-1 will stand out like a sore thumb on enemy targeting sensors (+1 to hit for anyone attacking the Elintseeker).


b) COMMUNICATIONS ARRAY (right arm):

  • PRIMARY PURPOSE: Transmission interception
  • SECONDARY PURPOSE: Electronic Warfare
  • TRANSMISSION RANGE: 750 miles (1200 km)
  • DETECTION CAPABILITIES: The communications array can intercept intercept any radio signals or other electromagnetic transmissions (but not laser communications) and retransmit them to a command center for analysis. Note that this does not necessarily mean that the receiver will be able to understand the communication (coded transmissions will still be received in code). Alternatively, the transmitter can generate a blanket "white noise" across the radio spectrum, disrupting ALL radio transmissions. Again, laser communications will be unaffected by this jamming.


NR-FS-E3 FAST LEG SENSOR UNITS and CTB-04 CONFORMAL PROPELLANT TANKS

A special set of propellant tanks were designed for use with the VE-1 Elintseeker which contained side-scan radar units in addition to vernier jets and fuel tanks. In combination with the NR-BP-E2's radome these radar units gave the VE-1 greater range and detection capabilities.

  • RADAR ARRAYS:
  • PRIMARY PURPOSE: Enhanced Reconnaissance
  • RANGE: +100 miles (160 km)
  • DETECTION CAPABILITIES: The sensor units in the NR-FS-E3s boost the active radar capabilities of the NR-BP-E2 FAST pack, increasing radar range to 350 miles (560 km) total and increasing the chance of detecting passive cloaked ships to 60% (active stealth increased to 25%). These bonuses are only effective when used in conjunction with the radome of the NR-BP-E2 FAST pack.


Combat Bonus Modifiers

  • +1 bonus to dodge in all modes while in space (outside of a planetary atmosphere).
  • -1 penalty to dodge while flying in a planetary atmosphere.