Let's Be Bad Guys

This is an open MRC ONLY discussion area for the discussion or petition of Rules, Policies, or other MRC and MRC Alliance items. Please announce any absences (long term or short term) on this board. New campaign announcements will be posted on this board, as well.
Post Reply
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Let's Be Bad Guys

Post by Cobalt »

I am putting together a D&D campaign, if I get enough interested players. It will be an evil campaign.

Any takers?
Image
~Cruel death leaves victims immortal.
Gerhard
Assistant Game Master
Posts: 2192
Joined: Fri Oct 12, 2001 6:00 pm
Location: New Jersey, USA
Contact:

Re: Let's Be Bad Guys

Post by Gerhard »

Hehehehehe....
User avatar
Sabre
Game Master
Posts: 9078
Joined: Tue Oct 16, 2001 6:00 pm
Location: Vancouver, BC

Re: Let's Be Bad Guys

Post by Sabre »

What about bad girls?
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Re: Let's Be Bad Guys

Post by Cobalt »

Bad girls welcome. Shall I mark you both as interested?
Image
~Cruel death leaves victims immortal.
Gerhard
Assistant Game Master
Posts: 2192
Joined: Fri Oct 12, 2001 6:00 pm
Location: New Jersey, USA
Contact:

Re: Let's Be Bad Guys

Post by Gerhard »

Yes... The evil giggle was an affirmative.
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Re: Let's Be Bad Guys

Post by Cobalt »

Let's get characters made.
Image
~Cruel death leaves victims immortal.
User avatar
Sabre
Game Master
Posts: 9078
Joined: Tue Oct 16, 2001 6:00 pm
Location: Vancouver, BC

Re: Let's Be Bad Guys

Post by Sabre »

Yeah, I'm in.
Gerhard
Assistant Game Master
Posts: 2192
Joined: Fri Oct 12, 2001 6:00 pm
Location: New Jersey, USA
Contact:

Re: Let's Be Bad Guys

Post by Gerhard »

Any restrictions?
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Re: Let's Be Bad Guys

Post by Cobalt »

Nothing springs to mind. I will rein you in if you get too crazy.
Image
~Cruel death leaves victims immortal.
User avatar
Sabre
Game Master
Posts: 9078
Joined: Tue Oct 16, 2001 6:00 pm
Location: Vancouver, BC

Re: Let's Be Bad Guys

Post by Sabre »

Gerhard wrote:Any restrictions?
Yeah, about restrictions. Is this when I declare that I have a nut alergy and that I insist on using condoms and must have a safe word? Or does that come later ?
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Re: Let's Be Bad Guys

Post by Cobalt »

LOL Bad guys don't have safe words.
Image
~Cruel death leaves victims immortal.
User avatar
Sabre
Game Master
Posts: 9078
Joined: Tue Oct 16, 2001 6:00 pm
Location: Vancouver, BC

Re: Let's Be Bad Guys

Post by Sabre »

But bad girls might. My bad girl's safeword will be 'HARDER'.
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Re: Let's Be Bad Guys

Post by Cobalt »

LOL

Note - I will be creating minions for the player characters. I have an idea on how I will distribute them. More details to come as I work it all out.
Image
~Cruel death leaves victims immortal.
User avatar
InfernosCaress
Flight Leader
Posts: 871
Joined: Tue Apr 05, 2016 9:24 pm
Location: Texas, USA

Re: Let's Be Bad Guys

Post by InfernosCaress »

Might be fun to play an environmental terrorist. A nixie or a dryad.
User avatar
Sabre
Game Master
Posts: 9078
Joined: Tue Oct 16, 2001 6:00 pm
Location: Vancouver, BC

Re: Let's Be Bad Guys

Post by Sabre »

Yeah, I threw out to Cobalt a couple of ideas. A dragon cursed to inhabit human form. a Black Paladin of Lloth, or just a Black Paladin. As for races, a Drow or a half-succubus, half something else character. I remain uncommitted to a specific type yet.
User avatar
InfernosCaress
Flight Leader
Posts: 871
Joined: Tue Apr 05, 2016 9:24 pm
Location: Texas, USA

Re: Let's Be Bad Guys

Post by InfernosCaress »

I have a succubus who works as a soul reaper for a devil in another group. Those are actually fun to play. I recommend it if you haven't used one before.
User avatar
InfernosCaress
Flight Leader
Posts: 871
Joined: Tue Apr 05, 2016 9:24 pm
Location: Texas, USA

Re: Let's Be Bad Guys

Post by InfernosCaress »

Any updates on this since yesterday? Setting and the like. The board being locked means we can't check to see if any details are in there.

I am leaning toward a Dryad. They seem more likely to have a hatred toward races that harm the environment than a Nixie. Plus, Nixies would probably be limited to specific terrain to really be useful.
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Re: Let's Be Bad Guys

Post by Cobalt »

I added access to the boards. I thought the permissions had been set.

Secondly, as the bad guys... the PCs and their "allies" are the ones most likely to harm the environment. So a Dryad would not be a good choice at all.
Image
~Cruel death leaves victims immortal.
User avatar
InfernosCaress
Flight Leader
Posts: 871
Joined: Tue Apr 05, 2016 9:24 pm
Location: Texas, USA

Re: Let's Be Bad Guys

Post by InfernosCaress »

Hm. A need for less kind beings... I don't have a lot of experience with playable monsters save for things like a succubus and a demon. Lamia, perhaps. Nymphs are big on manipulation. I will have to look around.
User avatar
InfernosCaress
Flight Leader
Posts: 871
Joined: Tue Apr 05, 2016 9:24 pm
Location: Texas, USA

Re: Let's Be Bad Guys

Post by InfernosCaress »

A lamia could be fun. Wouldn't needs weapons because a Snake-Girl IS a weapon. Another character could ride on her tail, too. I mean, you know, if they didn't mind the ripply squirminess.

Dude, in the 'Book Of Vile Darkness' (which is all about playing evil campaigns) there is a class called Cancer Mage. :o
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Re: Let's Be Bad Guys

Post by Cobalt »

Crazy stuff, right?
Image
~Cruel death leaves victims immortal.
User avatar
InfernosCaress
Flight Leader
Posts: 871
Joined: Tue Apr 05, 2016 9:24 pm
Location: Texas, USA

Re: Let's Be Bad Guys

Post by InfernosCaress »

Yes, it is. And pretty nasty, too. Not for me, but someone might like it. Same for the Dread Necromancer class.

By the way, the Oriental Adventures book has the Lamia race in it and different breeds at that. Well, Naga due to the setting, but same-difference. I'mma snag me one'a them there snakies iffn ya dunts be mindin'.
User avatar
Sabre
Game Master
Posts: 9078
Joined: Tue Oct 16, 2001 6:00 pm
Location: Vancouver, BC

Re: Let's Be Bad Guys

Post by Sabre »

Ok guys, I just PM'd Cobalt my first character concept. We'll see what he says and I'll let you know.
User avatar
InfernosCaress
Flight Leader
Posts: 871
Joined: Tue Apr 05, 2016 9:24 pm
Location: Texas, USA

Re: Let's Be Bad Guys

Post by InfernosCaress »

Good luck
User avatar
Cobalt
Game Master
Posts: 11707
Joined: Mon Oct 15, 2001 6:00 pm
Location: Los Angeles
Contact:

Re: Let's Be Bad Guys

Post by Cobalt »

Just a word of advice, be sure you chose something you can adventure with.
Image
~Cruel death leaves victims immortal.
Post Reply