Star Wars RPG: Shards from the Holocron
Posted: Wed Sep 07, 2005 7:17 pm
Yes, friends, I am happy to announce that the MRC family will be having a new addition . . . and it features lightsabers instead of variable fighters. Shards from the Holocron, as I am tentatively titling the project, will be a Star Wars role-playing campaign GM’ed by yours truly. Details are still forming and nothing is etched in stone yet, but below is some of the information I’m putting together.
Q: Where will the game be played? I don’t want your Jedi robes rubbing against my VF Flight Suit!!
A: Have no fear. As far as I know this board will continue to be Macross exclusive. Shards will be played out on one of the MRC’s sister boards known as “Off in my Own Little World”.
Q: What system are you using? If you say anything but “Classic West End Games D6”, I’ll cry.
A: **Hands a tissue** Although I own just about every WEG book ever published, I prefer the new D20 Revised and Expanded rules.
Q: What Era will this game be?
A: Most likely the game will be in the Tales of the Jedi era, sometime after Darth Revan and before Darth Bane. This is a comparatively underdeveloped period in Star Wars history that allows the most freedom on our parts without conflicting with established SW continuity. This is also a period of galactic conflict where both Jedi and Sith were in large number and wielded significant power.
Q: What’s the story behind Shards?
A: That would be telling . . .
Q: What kind of characters can players be?
A: Characters may be any heroic class, including Jedi Guardian and Jedi Consular. This will be a “Light Side” campaign – no Sith, Krath, or other “Dark” characters will be accepted (although criminals, thieves and scoundrels are fair game as long as they’re not wanted by the Republic).
Q: I want to play, and I have a kick ass character concept . . . but I don’t have the Star Wars rulebook.
A: If your character is that cool, and you’re accepted into the game, we can make this work. All you’ll need to do is write a detailed background and trust me to roll a character based on your character concept. A player’s responsibility is role-playing . . . leave the dice to me if needed.
Q: When will the game begin?
A: When I’m ready . . . which I can’t see being within the next 3 weeks.
Q: How many players will you be accepting?
A: 4-6 I like to keep my games small and manageable.
Feel free to post or PM me any additional questions, comments, or insight you have regarding this project!
Q: Where will the game be played? I don’t want your Jedi robes rubbing against my VF Flight Suit!!
A: Have no fear. As far as I know this board will continue to be Macross exclusive. Shards will be played out on one of the MRC’s sister boards known as “Off in my Own Little World”.
Q: What system are you using? If you say anything but “Classic West End Games D6”, I’ll cry.
A: **Hands a tissue** Although I own just about every WEG book ever published, I prefer the new D20 Revised and Expanded rules.
Q: What Era will this game be?
A: Most likely the game will be in the Tales of the Jedi era, sometime after Darth Revan and before Darth Bane. This is a comparatively underdeveloped period in Star Wars history that allows the most freedom on our parts without conflicting with established SW continuity. This is also a period of galactic conflict where both Jedi and Sith were in large number and wielded significant power.
Q: What’s the story behind Shards?
A: That would be telling . . .
Q: What kind of characters can players be?
A: Characters may be any heroic class, including Jedi Guardian and Jedi Consular. This will be a “Light Side” campaign – no Sith, Krath, or other “Dark” characters will be accepted (although criminals, thieves and scoundrels are fair game as long as they’re not wanted by the Republic).
Q: I want to play, and I have a kick ass character concept . . . but I don’t have the Star Wars rulebook.
A: If your character is that cool, and you’re accepted into the game, we can make this work. All you’ll need to do is write a detailed background and trust me to roll a character based on your character concept. A player’s responsibility is role-playing . . . leave the dice to me if needed.
Q: When will the game begin?
A: When I’m ready . . . which I can’t see being within the next 3 weeks.
Q: How many players will you be accepting?
A: 4-6 I like to keep my games small and manageable.
Feel free to post or PM me any additional questions, comments, or insight you have regarding this project!